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The Render Workflow
Lumion Professional Training
Only perfect modeling can derive satisfactory outputs. Create best-in-class procedural edge modeling details with simple and precise tools with its standard dimension and make the animation more perfect.
How to structure the lighting and give it a specific hierarchy. Primary, Secondary, Fill and Accents lights are the components we need to manage and harmonize to achieve the best possible effect. This type of approach will help us create “modeling” light, which is the real purpose of the light balance.
How to create a basic material and how to handle translucency and layered materials. It’s not always necessary to build overly complex materials to get a good result. Instead, We should try to obtain the best possible outcome by working on the aspects that makes difference, while maintaining complete control over the finished material.
Several typical “photographic tips and animation tricks” for exteriors and interiors. Some technical advice for dealing with frequently encountered difficulties in these kind of renders. Some fun by looking at some little tricks that can help make your workflow smoother.
Some insights regarding the architectural visualization post-production process in Premiere based on a rendering. We use real life architectural case studies to teach rendering techniques that will bring any project to life.